Map Pack 3.5 - 3.7 Community Updates

  Note: There is also an online version of Map Pack (Google Maps). You can search locations on the Istaria Map page!  
Map Pack database is seamlessly intregated to the online version. Map Pack db exports appear in real time on Istaria Map page.


LATEST NEWS:

August 18, 2013Due to the integration of new functions to scripts and compatibility needed for future scripts, Map Pack 3.5 is now discontinued!
August 9, 2013 (08.9.2013) is the FINAL version of Map Pack 3.5. 3.5 users are strongly encouraged to upgrade to 3.6 3.7, NOW!
Updates (after August 9, 2013) will not be available in 3.5 format!
August 20, 2013 Terao @ Order is now a database administrator. His expertise on map pack is invaluable.
Future updates will now be a collaboration, so expect some new exciting updates.
There has been many revamps to the backend scripts to allow maintaining the database by multiple individuals, with flexible searching/editing methods.
This will also contribute to redundancy for future updates as well a broader array of input. Stay tuned for more...
September 5, 2013 MAP PACK 3.7 IS RELEASED! Since Terao and I have overhauled 3.6 entirely, we decided to push the version up to 3.7.
But don't worry, we made sure it will integrate seamlessly with 3.6. So if you are already using 3.6, you do NOT have to uninstall 3.6.
Updating will still be the same procedures as 3.6. That aspect has not changed. So think of 3.7 as 3.6, but improved!
If you are currently a 3.6 user, simply download 3.7 and unzip/overwrite to your Istaria folder (as usual), to upgrade.
May 7, 2014 MAP PACK 3.7 is now available in an EXE/MSI installer program! Foolproof installation and uninstallation (uninstall from Control Panel).

Note this page has now been streamlined to show only important info and geared towards the installer program.
Much of the content has been removed to avoid confusion. A copy of the old map pack page can be viewed here: mappack_old.asp
February 10, 2015 Version numbers are now using a new format!
Please be aware that the version numbers will start using the format: yy.mm.dd . Previously the format was: mm.dd.yyyy

 
Last Map Pack Update:   May 26, 2018

CONTENTS:
Map Pack Overview
Download + Install Instructions
Updates History



Tip - Did you know? You can use mouse wheel to zoom in and out of the game map.
But if you point somewhere on the map (while using mouse wheel) it will zoom specifically to the area around mouse cursor!

Note: Beginning with Dec 21, 2012 patch, you can now search/verify what version you currently have installed, in game map.

Steps to Verify Version you have Installed:

  • Dec 21, 2012 - Aug 9, 2013 - Enable/tick "Landmarks/Interests" button. Be sure to be in the Istaria map (pulldown menu).
  • Sep 5, 2013 - Dec 7, 2013 - Enable/tick "City Names" button. Be sure to be in the Istaria map (pulldown menu).
  • Feb 8, 2014 - Present - Enable/tick "Geography" button. Be sure to be in the Istaria map (pulldown menu).

    Next, search for the word "Version" (Magnifying glass icon on map).
    Hover the only marker/label found to see the current version you have installed.

    If your search for "Version" failed, then you currently have an old version (before Dec 21, 2012) or a version not downloaded from this site.



  • MAP PACK OVERVIEW:


    Map pack behaves exactly like the normal game map. The only thing map pack does is add extra buttons (filters) and adds predefined markers/locations on your map. These 'predefined' locations are simply a compilation gathered by players. The different buttons allows you to hide/show certain categories (resources, monsters, etc) of these predefined markers.

    Map pack does NOT intefere with your ability to manually add and maintain your own markers/locations. When you add markers they are saved the same way, it normally does, as if you didn't have map pack installed. New markers do NOT get saved to the map pack folder (resources_override) or add marker/locations to the predefined locations. Instead your markers are saved the same way as if you did not have map pack installed. Map pack markers and your own markers will always be saved in different files. In other words, all of your previously saved markers, will coexist with map pack perfectly. You can show/hide those markers seperately, with push of a button

    Whenever you save a location/marker on the map, it saves it to \Prefs\<CHARACTER_NAME>\Uimapmarkers.def file. All map pack markers/locations are stored in the \Resources_Override folder, which is created when you install map pack. So any markers you manually add does not conflict with map pack, and map pack does not conflict with any markers you manually add.

    Tip: If you are adding alot of your own markers/locations, keep this file archived (uimapmarkers.def), in case you ever need to reinstall the game. By putting this file back, all of your locations you added, will return. Actually a better suggestion would be just to archive the entire C:\<Your Game Folder>\Prefs folder. This includes the map markers you added, and all of the hotkeys, key bindings, chat settings, that you have updated previously. If you ever need to reinstall the game, then just unzip the contents of the \Prefs folder back into a new install of the game, and everything should be just the way you left it :)


    Ok, now that we've covered the fact that map pack doesn't overwrite/modify/remove, nor interfere in any way with markers you manually add and already have on your list. Let's move on...

    • What exactly is Map Pack?

      Take a look at below screenshot of Map Pack. Notice how there are many markers below? Locations to almost every NPC, Monster, Resource, Travel Locations (Pad/Portals), etc are included. So the work of adding many markers has already been compiled by players over time. You will have a great advantage and be able to search and find many things easily, in Istaria.

      Also notice the extra buttons on the left side? These extra buttons (filters) show/hide various markers. They fall into multiple categories, including:

      • Monsters
      • NPC's
      • Resources
      • Travel Spots (Teleporters, Arrival Pads)
      • Interests (Landmarks/Walls/Temples)
      • Plots/Lairs (Credits to Terao)


    • Additional features:

      • Updated Terrain (Istaria Map) images - Some of the images in the original game install isn't quite up to par. For instance, there are many lakes/ponds/rivers missing. Or some just aren't colored in blue and look like normal terrain (dirt).
      • Additional Maps not included in game: Dralnok's Doom, Rift, and Isle of Battle, Tomb of Ashlander, Helian's Tomb.
      • More 'Points of Interests' labels on map! ie Central Marsh and Izzon's Peak (screenshot below) are examples of POI labels.
        There are much more POI labels in map pack. The benefit is these labels are also searchable in the game map.
      • New avatar indicators (Credits to Terao).




    Top of Page


    INSTALL INSTRUCTIONS + DOWNLOAD MAP PACK:



    First Time Installation (using Installer program):
    • Download the .EXE automatic installer program below and Run the program. During the setup, it will ask what folder you want to install it to. By default, it chooses your Program Files - Istaria folder (which is where your game installs by default). If you installed your game in a different folder, then select that folder instead when asked, otherwise just use all default settings.

    • If you have map pack already installed, but have never used the installer program before, then this is fine.
      The above instructions still apply to you! It will only update the necessary files.

    Updating/Patching new versions (you've used the Installer program before):
    • You do not need to uninstall your existing map pack when a new version comes out, just simply run the new installer program.
      It will remember the last location it was installed and simply update the necessary files.

    Uninstalling or Repairing:
    • You can Uninstall or Repair an installation by going to Control Panel, Programs, Uninstall a Program.
      Either select the Uninstall option to uninstall or Repair option to Repair a broken installation.

    • Additionally you can relaunch the .EXE installer program to perform both of these options.

    • Repair option is idea if map pack gets broken somehow. Example, if you were to select the "Reset Character Prefs" option (from the game launcher's Troubleshoot button), then this will "break" map pack. The repair option will fix your broken map pack!

    No offense, but I do not trust .EXE Installer Programs from Unknown Publishers:
    • Just note I have been playing this game the entire 10+ years, actively involved in the community/forums and have ran this website since Feb 2013. You can ask around in the game. I am trustworthy and not out to "get you" with some Malware, etc!
      Please use the installer program as its more flexible, less prone to permission issues, less manual steps, editing files, other scenarios of a failed manual install from the .zip files, etc.

    • Still not convinced? Thats certainly fine and understandable. You can grab the raw files in a .zip file, instead.
      But note this requires a bit more work for first time installation.
      If you wish to manually install map pack for the first time, using the .zip file, then follow these instructions on the Old Map Pack page.

    • If you already have map pack installed, then you simply unzip to your main Istaria game folder as it always has been in the past!

    • The .zip versions (raw files) of ALL map pack versions can always be found in the Map Pack Repository (link below).

    I'm trying to install Map Pack on a 2nd game folder, but the installer won't let me!
    • You will need to grab the .ZIP version (from Map Pack Repository) and unzip it to the base game folder, on your 2nd game folder.

      Please refer to the above instructions, under "No offense, but I do not trust .EXE ..." section.
      You will still need to manually edit, with Notepad, your /Prefs/ClientPrefs_Common.def file and change the string MapPath line to:
      string mapPath = "resources_override/resources/interface/maps" - Make sure you are not logged in the game while editting!

      As mentioned in previous section's instructions, refer to the Old Map Pack page for more explanation on how to edit the file.

    • The .zip versions (raw files) of ALL map pack versions can always be found in the Map Pack Repository (link below).


    Can I change my avatar indicator back to the green dragon marker? Yes!
    If you want to change the standard map indicator use the windows explorer and open the folder:
    
     ...\Istaria\resources_override\resources\interface\themes\default\textures
    
     Rename the file 
     map_indicator_direction.png
     to 
     map_indicator_direction4.png
    
     And one of the files
     map_indicator_direction1-3.png
     to
     map_indicator_direction.png
    
     Standard map indicator from the Map Pack is a white dot with cycle and arrow 
     map_indicator_direction1.png is a green dragon with arrow 
     map_indicator_direction2.png is a violet dragon 
     map_indicator_direction3.png is a white dot with arrow 
    
     
    map_indicator_direction.png
    map_indicator_direction1.png
    map_indicator_direction2.png
    map_indicator_direction3.png



    ** DOWNLOAD LATEST MAP PACK **
    CURRENT MAP PACK 3.7 VERSION #  18.05.26
    Install or Update Map Pack 3.7 Last Update: May 26, 2018
  • Download Map Pack 3.7 + Community Updates (.EXE) - Installer Program   (~5Mb)

  • Looking for manual install (.ZIP versions)?  Click: View Map Pack Repository!
  • ** DOWNLOAD OPTIONAL MODS & UPGRADES **

    Note: Upgrades do not require you to have map pack installed, but a Mod does require map pack to already be installed.
    If you downloaded a .zip file, then unzip to your main game folder (Likely C:\Program Files (x86)\Istaria).
    If you download a .exe, then it will automatically pick your Istaria folder (but allows you to change path, if needed). Otherwise choose defaults.
    MOD Added: July 15, 2015
  • Download Medium Mini-Map (.ZIP)
  • Download Small Mini-Map (.ZIP)

  • This mod will alter the size/features of your Mini-Map (See below)
  • Additional Info: This will modify your mini-map into a smaller footprint by removing the compass and/or the coordinates/time bar from the top (see screenshots below for differences). Note there is no EXE installer program for this mod. This requires you to unzip manually to your main game folder.

    Installation: Unzip to main Istaria Game folder, likely (C:\Program Files (x86)\Istaria).

    Uninstall: Easiest: Reinstall/unzip map pack install file. OR If you used the exe installer, then you can choose the Repair option from Control Panel, Programs, Uninstall a Program. Click Repair button, while selecting "Map Pack 3.7" in list. This option will restore your map pack to the standard/normal format.


    This is the standard (normal) mini-map included with the normal game install (and also used by map pack). This is only posted here to show you what the "standard/normal" looks like, for reference purposes.
    This is MOD Medium Mini-Map. This mod does not show the compass on top, but still shows coordinates and time. This reduces the footprint slightly.
    This is MOD Small Mini-Map. This mod does not show the compass NOR coordinates and time, on top. This is the smallest footprint possible.





    CREDITS + SPECIAL THANKS FOR THEIR CONTRIBUTIONS TO MAP PACK:
    Terao, Elteria, Pharaxes, Katscratch, Fridlekh, Guaran, Virtrium Team and the Community!



    Top of Page


    UPDATES HISTORY:


    Click link to view Patch Notes:

    May 31, 2018Update Notes
    December 01, 2017Update Notes
    October 17, 2017 (Halloween/Fall Festival Edition)Update Notes
    October 2, 2017Update Notes
    August 14, 2017Update Notes
    August 4, 2017Update Notes
    July 15, 2017Update Notes
    June 7, 2017Update Notes
    May 5, 2017Update Notes
    January 14, 2017Update Notes
    December 3, 2016Update Notes
    November 23, 2016Update Notes
    August 17, 2016Update Notes
    May 27, 2016Update Notes
    February 17, 2016Update Notes
    January 21, 2016Update Notes
    December 18, 2015Update Notes
    October 5, 2015Update Notes
    September 1, 2015Update Notes
    July 19, 2015Update Notes
    June 22, 2015Update Notes
    May 19, 2015Update Notes
    May 9, 2015Update Notes
    April 18, 2015Update Notes
    April 13, 2015Update Notes
    March 22, 2015Update Notes
    March 9, 2015Update Notes
    February 28, 2015Update Notes
    February 10, 2015Update Notes
    November 29, 2014Update Notes
    October 3, 2014: HOTFIXUpdate Notes
    September 22, 2014Update Notes
    August 20, 2014Update Notes
    June 24, 2014Update Notes
    May 25, 2014Update Notes
    May 3, 2014Update Notes
    April 19, 2014Update Notes
    February 8, 2014Update Notes
    February 6, 2014Update Notes
    December 7, 2013Update Notes
    October 22, 2013Update Notes
    September 15, 2013Update Notes
    September 5, 2013: OVERHAUL/COMMUNITY UPDATE   
    1st Collaboration between Terao & Cegaiel; Map Pack 3.7
    Update Notes
    August 9, 2013   Update Notes
    July 18, 2013   Update Notes
    July 17, 2013   Update Notes
    June 13, 2013: HOTFIX   Update Notes
    June 10, 2013   Update Notes
    June 1, 2013   Update Notes
    May 17, 2013: HOTFIX   Update Notes
    May 15, 2013   Update Notes
    May 11, 2013: OVERHAULED   Update Notes
    May 2, 2013   Update Notes
    Apr 14, 2013   Update Notes
    Apr 2, 2013   Update Notes
    Mar 7, 2013   Update Notes
    Feb 16, 2013   Update Notes
    Feb 2, 2013   Update Notes
    Jan 23, 2013   Update Notes
    Dec 21, 2012   Update Notes
    Nov 11, 2012   Update Notes
    Oct 18, 2012   Update Notes
    Sep 12, 2012   Update Notes
    Aug 17, 2012   Update Notes
    Aug 13, 2012   Update Notes
    Jul 4, 2012   Update Notes
    Jun 25, 2012   Update Notes
    Dec 1, 2011   Update Notes
    Nov 23, 2011   Update Notes
    Nov 19, 2011   Update Notes
    Nov 15, 2011   Update Notes
    Nov 13, 2011: OVERHAULED   Update Notes
    Nov 12, 2011   Update Notes
    Oct 1, 2011   Update Notes
    Sept 11, 2011   Update Notes
    July 31, 2011   Update Notes



    Update Notes: Nov 13, 2011




    Top of Page    Updates History This is a major overhaul!

    After yesterdays update, I played the game without map pack running, to see what the buttons looked like without using map pack. I noticed the normal game play has 4 buttons to turn on/off labels like city names, settlements, communities, etc. I thought to myself why is there 4 buttons to turn on/off labels, when map pack does it with one button (Player Cities)? There aren't enough labels to warrant the need for 4 buttons to control them, I said to myself. But as I started clicking them, I was pleasantly surprised to see so MANY names (labels) of areas appear on the map. Alot of the areas, I had no clue about the names. But yet if a new player plays the game (without map pack), they would see them.

    So that got me thinking, this is backwards! Map pack is suppose to enhance the normal game play. Not retard some of the most basic features that are suppose to be there. Not everyone in the game has every single spot on the map memorized and knows where every area is. Especially me! It started out by me asking in chat: Where is Desert Shore? Where is Abandoned Shore? I was asking this, because the game patch notes (Sept update) was refering to these areas. I wanted to travel there, so I could verify and add some mob locations, but these areas were not showing up in searches using map pack.

    I started thinking about how I added a few labels yesterday, but they would have been there already had I not had map pack installed. On top of that, so many are missing. So instead of trying to manually add all these area labels, I just scrapped the entire Player Cities button and decided to incorporate the 4 button method AND to use the same files thats already in the normal game (same area label definitions).

    Those 4 buttons maxed out how many buttons that can be used, so I had to remove a button. I decided to merge the 'Landmarks' button with the 'Walls/Temples' button. So now there is just one button: 'Landmarks/Walls/Temples'. This one button will now show the 'Landmarks' and 'Walls/Temple' at same time. Previously these were 2 seperate buttons.


    After I started digging around in the files and folders. I was wondering why map pack was using .png image files and had almost twice as many as the .jpg files, that resides in the unmodified (resources) game folder. What is so different about them that warrants the need for twice as many image files, I asked myself? I started the game, with and without map pack installed, and took a screenshot of both. I was surprised. The map image was much more clearer and pretty than with map pack. The Istaria map terrain images have been updated since map pack was last release. The unmodified game folder has current and up to date images. But these were not being displayed on map pack, because it was forced to use the images that resided in the Istaria map folder on map pack.

    I made some edits in the map.def file so it can use the normal game images. I deleted all the map pack images from the istaria map folder in 'resources_override' folder. They are replaced by the images that are included in the unmodified games 'resources' folder. I went through the other folders, like New Trismus and other cities. Those images do not appear to have been updated. Only the main Istaria map images were updated. I was hoping for better images for Dalimond, but no cigar   > <


    So to recap the above updates in simpler format:

    • 'Player Cities' button has been deleted. It is replaced by an additional 4 buttons: Geographic Areas, Settlements, Communities (Guild plots), POI (Points of Interest). This is the same way the unmodified game displays labels (Area names).

    • Map now uses the labels that are already defined in the unmodified game. There are many more labels that display without map pack, than with it. So map pack was hindering many labels from displaying. Thats why the 4 buttons above were added, to help limit/filter the large increase of labels that will now display on the map.

    • Map pack's Istaria terrain images has been deleted and retired. It now uses the terrain images from the unmodified game (resources folder), which is much more accurate and better detailed (as you can see in the screenshot at top of page). All the town/island images have NOT changed, so there are NO updates to these individual town/island maps' images that display from the pulldown menu.

    • Removed all Leafy Oastic and Wood Golem from 'The Warrens' area 219/199. Thanks Sethvir for pointing that out.


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