SCHOOL ABILITIES DB LAST UPDATED:Feb 1, 2024 
TOOLTIP IMAGES DB LAST UPDATED:February 01, 2024   ← HISTORY


Show Notes

Req Base Skill to Join Points  
Summoning 160  
 
Skill Points Per Lvl L100 Base
Evasion 8 800
Flame 10 1,000
Ice 10 1,000
Intuition 10 1,000
One Hand Pierce 6 600
Summoning 9 900
Two Hand Crush 6 600
   Total Skill Points Gained: 59 5,900
 
Stat Points Per Lvl L100 Base
Dexterity 6 600
Focus 6 600
Health 19 1,900
Power 9 900
Strength 5 500
   Total Stat Points Gained: 45 4,500
Stat Points Breakdown


CONJURER

     
Abilities Earned
* = Masterable / BOLD ability name = NOT Masterable
Level Hover ability Icon for tooltip screenshot.
Hover ability Name to show all schools taught.
1 *
Intuition I
5 *
Combat Stance: Attuned
5 *
Neutral Stance
10 *
Combat Stance: Offensive
15 *
Combat Stance: Focused
18 *
Coordinated Matter Bolt II
20 *
Counterspell Other I
20 *
Engulf I
20  
Fireflies I
20 *
Ice Adept
20 *
Intuition II
20  
Magic Shell I
20 *
Multicast I
20 *
Summon Flame Elements I
20  
Summoning Affinity I
22 *
Engulf II
22 *
Infix Fury I
24  
Magic Shell II
25 *
Gift Slots: Two
26 *
Ice Barrier I
26 *
Summon Ice Elements I
28 *
Coordinated Matter Bolt III
28 *
Phoenix Rising I
30  
Fireflies II
32  
Glaring Quills I
32 *
Power Boost I
34  
Dancing Rapier I
36  
Shield of Torkath
38 *
Coordinated Matter Bolt IV
38 *
Counterspell Other II
40  
Fireflies III
40 *
Intuition III
42 *
Engulf III
42 *
Infix Fury II
44  
Magic Shell III
45 *
Multicast II
46 *
Ice Barrier II
48 *
Coordinated Matter Bolt V
48 *
Phoenix Rising II
50  
Fireflies IV
50 *
Gift Slots: Three
52  
Glaring Quills II
54  
Dancing Rapier II
54 *
Glare
55 *
Summon Flame Elements II
55  
Summoning Affinity II
56 *
Ice Expert
58 *
Coordinated Matter Bolt VI
58 *
Counterspell Other III
60  
Fireflies V
60 *
Intuition IV
61 *
Summon Ice Elements II
62 *
Engulf IV
62 *
Infix Fury III
64  
Magic Shell IV
66 *
Ice Barrier III
68 *
Coordinated Matter Bolt VII
68 *
Phoenix Rising III
70  
Fireflies VI
70 *
Multicast III
72  
Glaring Quills III
74  
Dancing Rapier III
75 *
Gift Slots: Four
76 *
Power Boost II
78 *
Coordinated Matter Bolt VIII
78 *
Counterspell Other IV
80  
Fireflies VII
80 *
Intuition V
82 *
Engulf V
82 *
Infix Fury IV
84  
Magic Shell V
86 *
Ice Barrier IV
88 *
Coordinated Matter Bolt IX
88 *
Phoenix Rising IV
90  
Fireflies VIII
90 *
Summon Flame Elements III
90  
Summoning Affinity III
92  
Glaring Quills IV
94  
Dancing Rapier IV
95 *
Multicast IV
96 *
Ice Master
96 *
Summon Ice Elements III
98 *
Coordinated Matter Bolt X
98 *
Counterspell Other V
100  
Fireflies IX
100 *
Gift Slots: Five
100 *
Intuition VI
87 Abilities Displaying
61 Abilities are marked Masterable * *
30 Abilities are Truely Masterable (<= Lvl 50) *
     
  NPC/Trainer    School Region   Coordinates (Click for Map)
Turble    Conjurer New Rachival   23165, 25557[232/256]
1 NPC's Displaying





Adventure Schools that give Intuition points
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Sort by Points

School Points
Battle Mage BTLM 10
Berserker BRSK 10
Blood Mage BLDM 10
Chaos Warrior CHSW 10
Cleric CLRC 10
Conjurer CONJ 10
Crossbowman CRSB 10
Dragon Adventurer DRAG 10
Druid DRU 10
Elemental Archer ELAR 10
Flame Disciple FLMD 10
Guardian GRDN 10
Healer HLR 10
Ice Disciple ICED 10
Knight of Creation KNOC 10
Mage MAGE 10
Monk MONK 10
Paladin PLDN 10
Ranger RNGR 10
Reaver RVR 10
Scout SCT 10
Shaman SHMN 10
Sorcerer SORC 10
Spearman SPRM 10
Spirit Disciple SPRD 10
Spiritist SPRT 10
Storm Disciple STMD 10
Warrior WAR 10
Wizard WIZ 10
29 of 29 Adventure Schools Displaying