Map Pack 4.0 Community Updates

  Note: There is also an online version of Map Pack (Google Maps). You can search locations on the Istaria Map page!  
Map Pack database is seamlessly intregated to the online version. Map Pack db exports appear in real time on Istaria Map page.


POST A COMMENT / SUGGESTION FOR MAPPACK UPDATE


LATEST NEWS:

August 18, 2013Due to the integration of new functions to scripts and compatibility needed for future scripts, Map Pack 3.5 is now discontinued!
August 9, 2013 (08.9.2013) is the FINAL version of Map Pack 3.5. 3.5 users are strongly encouraged to upgrade to 3.6 3.7, NOW!
Updates (after August 9, 2013) will not be available in 3.5 format!
August 20, 2013 Terao @ Order is now a database administrator. His expertise on map pack is invaluable.
Future updates will now be a collaboration, so expect some new exciting updates.
There has been many revamps to the backend scripts to allow maintaining the database by multiple individuals, with flexible searching/editing methods.
This will also contribute to redundancy for future updates as well a broader array of input. Stay tuned for more...
September 5, 2013 MAP PACK 3.7 IS RELEASED! Since Terao and I have overhauled 3.6 entirely, we decided to push the version up to 3.7.
But don't worry, we made sure it will integrate seamlessly with 3.6. So if you are already using 3.6, you do NOT have to uninstall 3.6.
Updating will still be the same procedures as 3.6. That aspect has not changed. So think of 3.7 as 3.6, but improved!
If you are currently a 3.6 user, simply download 3.7 and unzip/overwrite to your Istaria folder (as usual), to upgrade.
May 7, 2014 MAP PACK 3.7 is now available in an EXE/MSI installer program! Foolproof installation and uninstallation (uninstall from Control Panel).

Note this page has now been streamlined to show only important info and geared towards the installer program.
Much of the content has been removed to avoid confusion. A copy of the old map pack page can be viewed here: mappack_old.asp
February 10, 2015 Version numbers are now using a new format!
Please be aware that the version numbers will start using the format: yy.mm.dd . Previously the format was: mm.dd.yyyy
August 19, 2021 MAP PACK 4.0 IS RELEASED!
The vanilla install map has many new features & client fixes. It has come a long way and no longer quite so boring.
These features & fixes will be available on the latest Delta 312 which has been recently released.
Previous map packs attempted to override the old boring map window, in addition to providing markers.
Map Pack 4.0 attempts to integrate and use most of the vanilla install new rich features instead of overriding many things.
It will rely on and use much more data from vanilla maps, as much as possible.
Version numbers are now displayed on the actual map window!

 
Last Map Pack Update:   June 2, 2024

CONTENTS:
Map Pack Overview
Install Instructions
Download
Updates History



Tip - Did you know? You can use mouse wheel to zoom in and out of the game map.
But if you point somewhere on the map (while using mouse wheel) it will zoom specifically to the area around mouse cursor!

Note: Beginning with Dec 21, 2012 patch, you can now search/verify what version you currently have installed, in game map.

Steps to Verify Version you have Installed:

  • Dec 21, 2012 - Aug 9, 2013 - Enable/tick "Landmarks/Interests" button. Be sure to be in the Istaria map (pulldown menu).
  • Sep 5, 2013 - Dec 7, 2013 - Enable/tick "City Names" button. Be sure to be in the Istaria map (pulldown menu).
  • Feb 8, 2014 - Aug 19, 2021 - Enable/tick "Geography" button. Be sure to be in the Istaria map (pulldown menu).

    Next, search for the word "Version" (Magnifying glass icon on map).
    Hover the only marker/label found to see the current version you have installed.

    If your search for "Version" failed, then you currently have an old version (before Dec 21, 2012) or a version not downloaded from this site.

  • Aug 19, 2021 - Present - Map Pack 4.0: Version numbers now appear on the actual main map window.
    • They are no longer contained in the map as a tooltip.



  • MAP PACK OVERVIEW:


    Map pack behaves exactly like the normal game map. The only thing map pack does is add extra buttons (filters) and adds predefined markers/locations on your map. These 'predefined' locations are simply a compilation gathered by players. The different buttons allows you to hide/show certain categories (resources, monsters, etc) of these predefined markers.

    Map pack does NOT intefere with your ability to manually add and maintain your own markers/locations. When you add markers they are saved the same way, it normally does, as if you didn't have map pack installed. New markers do NOT get saved to the map pack folder (resources_override) or add marker/locations to the predefined locations. Instead your markers are saved the same way as if you did not have map pack installed. Map pack markers and your own markers will always be saved in different files. In other words, all of your previously saved markers, will coexist with map pack perfectly. You can show/hide those markers seperately, with push of a button

    Whenever you save a location/marker on the map, it saves it to \Prefs\<CHARACTER_NAME>\Uimapmarkers.def file. All map pack markers/locations are stored in the \Resources_Override folder, which is created when you install map pack. So any markers you manually add does not conflict with map pack, and map pack does not conflict with any markers you manually add.

    Tip: If you are adding alot of your own markers/locations, keep this file archived (uimapmarkers.def), in case you ever need to reinstall the game. By putting this file back, all of your locations you added, will return. Actually a better suggestion would be just to archive the entire C:\<Your Game Folder>\Prefs folder. This includes the map markers you added, and all of the hotkeys, key bindings, chat settings, that you have updated previously. If you ever need to reinstall the game, then just unzip the contents of the \Prefs folder back into a new install of the game, and everything should be just the way you left it :)


    Ok, now that we've covered the fact that map pack doesn't overwrite/modify/remove, nor interfere in any way with markers you manually add and already have on your list. Let's move on...

    • What exactly is Map Pack?

      Take a look at below screenshot of Map Pack. Notice how there are many markers below? Locations to almost every NPC, Monster, Resource, Travel Locations (Pad/Portals), etc are included. So the work of adding many markers has already been compiled by players over time. You will have a great advantage and be able to search and find many things easily, in Istaria.

      Also notice the extra buttons on the left side? These extra buttons (filters) show/hide various markers. They fall into multiple categories, including:

      • Monsters
      • NPC's
      • Resources
      • Travel Spots (Teleporters, Arrival Pads)
      • Interests (Landmarks/Walls/Temples)
      • Plots/Lairs (Credits to Terao)


    • Additional features:

      • Updated Terrain (Istaria Map) images - Some of the images in the original game install isn't quite up to par. For instance, there are many lakes/ponds/rivers missing. Or some just aren't colored in blue and look like normal terrain (dirt).
      • Additional Maps not included in game: Dralnok's Doom, Rift, and Isle of Battle, Tomb of Ashlander, Helian's Tomb.
      • More 'Points of Interests' labels on map! ie Central Marsh and Izzon's Peak (screenshot below) are examples of POI labels.
        There are much more POI labels in map pack. The benefit is these labels are also searchable in the game map.
      • New avatar indicators (Credits to Terao).



    Top of Page


    INSTALL INSTRUCTIONS:



    First Time Installation (using Installer program):
    • Download the .EXE automatic installer program below and Run the program. During the setup, it will ask what folder you want to install it to. By default, it chooses your Program Files - Istaria folder (which is where your game installs by default). If you installed your game in a different folder, then select that folder instead when asked, otherwise just use all default settings.

    • If you have map pack already installed, but have never used the installer program before, then this is fine.
      The above instructions still apply to you! It will only update the necessary files.

    Updating/Patching new versions (you've used the Installer program before):
    • You do not need to uninstall your existing map pack when a new version comes out, just simply run the new installer program.
      It will remember the last location it was installed and simply update the necessary files.

    Uninstalling or Repairing:
    • You can Uninstall or Repair an installation by going to Control Panel, Programs, Uninstall a Program.
      Either select the Uninstall option to uninstall or Repair option to Repair a broken installation.

    • Additionally you can relaunch the .EXE installer program to perform both of these options.

    • Repair option is idea if map pack gets broken somehow. Example, if you were to select the "Reset Character Prefs" option (from the game launcher's Troubleshoot button), then this will "break" map pack. The repair option will fix your broken map pack!

    No offense, but I do not trust .EXE Installer Programs from Unknown Publishers:
    • Just note I have been playing this game the entire 10+ years, actively involved in the community/forums and have ran this website since Feb 2013. You can ask around in the game. I am trustworthy and not out to "get you" with some Malware, etc!
      Please use the installer program as its more flexible, less prone to permission issues, less manual steps, editing files, other scenarios of a failed manual install from the .zip files, etc.

    • Still not convinced? Thats certainly fine and understandable. You can grab the raw files in a .zip file, instead.
      But note this requires a bit more work for first time installation.
      If you wish to manually install map pack for the first time, using the .zip file, then follow these instructions on the Old Map Pack page.

    • If you already have map pack installed, then you simply unzip to your main Istaria game folder as it always has been in the past!

    • The .zip versions (raw files) of ALL map pack versions can always be found in the Map Pack Repository (link below).

    • Note: As of around September, 2018, all map pack .exe's are now digitially signed by Virtrium LLC.
      You can right click, Properties, on the file to view the digital signature in Windows.

    I'm trying to install Map Pack on a 2nd game folder, but the installer won't let me!
    • You will need to grab the .ZIP version (from Map Pack Repository) and unzip it to the base game folder, on your 2nd game folder.

      Please refer to the above instructions, under "No offense, but I do not trust .EXE ..." section.
      You will still need to manually edit, with Notepad, your /Prefs/ClientPrefs_Common.def file and change the string MapPath line to:
      string mapPath = "resources_override/resources/interface/maps" - Make sure you are not logged in the game while editting!

      As mentioned in previous section's instructions, refer to the Old Map Pack page for more explanation on how to edit the file.

    • The .zip versions (raw files) of ALL map pack versions can always be found in the Map Pack Repository (link below).


    Can I change my avatar indicator back to the green dragon marker? Yes!
    If you want to change the standard map indicator use the windows explorer and open the folder:
    
     ...\Istaria\resources_override\resources\interface\themes\default\textures
    
    
     Rename the file: 
       map_indicator_direction.png
         to 
       map_indicator_direction4.png (renaming to direction4 is to simply make a backup of the default indicator)
    
     Now rename one of the 3 indicator files:
       map_indicator_direction1,2 or 3.png
         to
       map_indicator_direction.png
    
     Default map indicator is a white dot with circle and arrow 
     map_indicator_direction1.png is a green dragon with arrow 
     map_indicator_direction2.png is a violet dragon 
     map_indicator_direction3.png is a white dot with arrow 
    
     
    map_indicator_direction.png
    map_indicator_direction1.png
    map_indicator_direction2.png
    map_indicator_direction3.png

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    Install or Update Map Pack 4.0
    Last Update: June 2, 2024
    Current Version: 24.6.2

    • File: mappack4.0_community_update_24.6.2.exe
    • File size: 13.4 MB (14,066,344 bytes)
    • MD5 checksum: B0F6B86FF1E102864CB22436B14952CC
    • SHA1 checksum: 5DF70A74F218A048F6593EB1BEF4E2131C870C0E
    • Digitally Signed by: Virtrium LLC


    • Receiving a False Positive on your Anti-Virus program?
      Upload file to Google's VirusTotal.com to verify it's safe!

    • Looking for manual install (.ZIP versions)?  ->   View Map Pack Repository

    CREDITS + SPECIAL THANKS FOR THEIR CONTRIBUTIONS TO MAP PACK:
    Terao, Elteria, Pharaxes, Katscratch, Fridlekh, Guaran, Virtrium Team and the Community!


    Top of Page


    UPDATES HISTORY:


    Click link to view Patch Notes:

    Jun 2, 2024Update Notes
    Feb 2, 2024Update Notes
    Dec 18, 2023Update Notes
    Jul 24, 2023 (Blight Shard Only - Delta 316 Only)Update Notes
    Jul 14, 2022Update Notes
    Jun 1, 2022Update Notes
    Mar 15, 2022Update Notes
    Feb 23, 2022Update Notes
    Dec 31, 2021Update Notes
    Aug 31, 2021Update Notes
    Aug 19, 2021  (MapPack 4.0 implemented)Update Notes
    Jun 4, 2021Update Notes
    Jan 31, 2021Update Notes
    Oct 21, 2020Update Notes
    Sep 13, 2020Update Notes
    May 23, 2020Update Notes
    March 25, 2020Update Notes
    March 9, 2020Update Notes
    February 25, 2020Update Notes
    July 28, 2019Update Notes
    May 31, 2019Update Notes
    March 5, 2019Update Notes
    December 19, 2018Update Notes
    November 18, 2018Update Notes
    October 05, 2018Update Notes
    September 23, 2018Update Notes
    May 26, 2018Update Notes
    December 01, 2017Update Notes
    October 17, 2017  (Halloween/Fall Festival Edition)Update Notes
    October 2, 2017Update Notes
    August 14, 2017Update Notes
    August 4, 2017Update Notes
    July 15, 2017Update Notes
    June 7, 2017Update Notes
    May 5, 2017Update Notes
    January 14, 2017Update Notes
    December 3, 2016Update Notes
    November 23, 2016Update Notes
    August 17, 2016Update Notes
    May 27, 2016Update Notes
    February 17, 2016Update Notes
    January 21, 2016Update Notes
    December 18, 2015Update Notes
    October 5, 2015Update Notes
    September 1, 2015Update Notes
    July 19, 2015Update Notes
    June 22, 2015Update Notes
    May 19, 2015Update Notes
    May 9, 2015Update Notes
    April 18, 2015Update Notes
    April 13, 2015Update Notes
    March 22, 2015Update Notes
    March 9, 2015Update Notes
    February 28, 2015Update Notes
    February 10, 2015Update Notes
    November 29, 2014Update Notes
    October 3, 2014: HOTFIXUpdate Notes
    September 22, 2014Update Notes
    August 20, 2014Update Notes
    June 24, 2014Update Notes
    May 25, 2014Update Notes
    May 3, 2014Update Notes
    April 19, 2014Update Notes
    February 8, 2014Update Notes
    February 6, 2014Update Notes
    December 7, 2013Update Notes
    October 22, 2013Update Notes
    September 15, 2013Update Notes
    September 5, 2013: OVERHAUL/COMMUNITY UPDATE   
    1st Collaboration between Terao & Cegaiel; Map Pack 3.7
    Update Notes
    August 9, 2013   Update Notes
    July 18, 2013   Update Notes
    July 17, 2013   Update Notes
    June 13, 2013: HOTFIX   Update Notes
    June 10, 2013   Update Notes
    June 1, 2013   Update Notes
    May 17, 2013: HOTFIX   Update Notes
    May 15, 2013   Update Notes
    May 11, 2013: OVERHAULED   Update Notes
    May 2, 2013   Update Notes
    Apr 14, 2013   Update Notes
    Apr 2, 2013   Update Notes
    Mar 7, 2013   Update Notes
    Feb 16, 2013   Update Notes
    Feb 2, 2013   Update Notes
    Jan 23, 2013   Update Notes
    Dec 21, 2012   Update Notes
    Nov 11, 2012   Update Notes
    Oct 18, 2012   Update Notes
    Sep 12, 2012   Update Notes
    Aug 17, 2012   Update Notes
    Aug 13, 2012   Update Notes
    Jul 4, 2012   Update Notes
    Jun 25, 2012   Update Notes
    Dec 1, 2011   Update Notes
    Nov 23, 2011   Update Notes
    Nov 19, 2011   Update Notes
    Nov 15, 2011   Update Notes
    Nov 13, 2011: OVERHAULED   Update Notes
    Nov 12, 2011   Update Notes
    Oct 1, 2011   Update Notes
    Sept 11, 2011   Update Notes
    July 31, 2011   Update Notes

    Update Notes: Apr 2, 2013

    Top of Page    Updates History


    Special Notes:
    -Fixed ALL 'short coordinates' that display in tooltip (Istaria Map only).
    -Updated ALL markers that were missing the 'short coordinates', to now display it (Istaria Map only). 
    --Short coordinates is what I refer to as the prefix in the marker tooltip description, ie "227/227 Dalimond Pad". The 227/227 is what I mean by 'short coordinate'.
    
    I have added a new routine in my Optimize script (see last patch's Special Notes) to strip the short coordinates from tooltip in database.
    After stripping, it will calculate the correct rounded short coordinates (using marker's WorldX, WorldY coordinates).
    Then it will reinsert the correct/accurate short coordinates back into the tooltip.
    If no short coordinates exist in the marker, it will add it. Optimization will only be done on Istaria Map, not city maps, etc.
    
    The reason for this, was due to the short coordinates have always been manually updated by human hands (subject to error and typos), since the beginning of map pack.
    I have recently noticed some short coordinate were half way across the world. ie "228/278 blah blah" would show for a marker that displayed at 17823, 15366. 
    Also, most markers were not correctly rounded in a standard fashion (was up to human to decide whether to round up or down), but close enough though for the most part.
    All future updates will also have these short coordinates automatically recalculated and reinserted (no longer relies on human thought) thus always completely accurate.
    
    
    Resources:
    Added Oak 262/282 (E of Wintervale)
    Added Sand and Water well to Settlement: Old Oaks
    Added Minnows in Settlement: Rihki 258/262
    Added Silk at 269/262 (NW Marble Quarry)
    Added Bright Wisp/Enraged Bright Wisp 271/265 (NW Marble Quarry - Valley of Tears)
    Added Blighted Maple 282/276 (North of Delgarath)
    Added Barley 285/276 (NE of Delgarath)
    Rearranged/Added Yew Treants and Yew Tree markers on Saritova Isle
    
    
    NPC's:
    Added Grukhrage, Lvl 99 Named Than'kuk Scout 264/282 (E of Wintervale)
    Added Sumaac, Named Forest Oastic 274/159 (Also spawns North of Harro, that marker remains)
    Added NPC Bacharath in Feladan (Refugee Camp) 251/233 - Sells the Satyr Isle resource forms (Algedian, Corvian, Elnathien - Bar/Runes)
    Removed NPC Toraebel from Kirasanct (no longer in game - However, note that NPC Bacharath, in Feladan, now sells the formula she used to sell)
    
    
    Monsters:
    Added Forest Oastic, 274/159
    
    
    Travel:
    Added Trigger Points for Dralnok's Doom (Chapter 1): Search the Barrows 258/262, 259/263
    Added multiple trigger points inside the Dralnok's Doom (for several beginner (Chapter 1 or 2) Doom quests)
    Dalimond and Dralk Portals now correctly show the portal icon, instead of the pad icon (Istaria Map)	
    Added Pad Ker'tis.
    Updated several typos on Pad names
    Added Resort Islands to Istaria Travel filter (ie you can view/filter (show/hide) pads/portals for the Resort Islands, while in the Istaria Map view (pulldown menu).
    
    
    Misc:
    Fixed Isle of Battle and Dralnok Doom map to show character as white dot, instead of green dragon icon
    


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